588. Computer Game Design and Implementation II.

Prerequisites: CIS 587 (3).

CIS 588 is offered for graduate credit.

This course is a continuation of the material studied in CIS 587. The focus of the course will be hands-on development of computer games and computer game development tools (e.g. game engines). Students will study a variety of software technologies relevant to computer game design, including: data-driven game design, multiplayer game programming, game AI, game theory, game content development, and game aesthetics.

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