For this assignment your team will need to
create a beta prototype of your game that includes the addition of a
significant intelligent game agent. You will need to revise your design document
to include the sections in the outline below. You should use the Baldwin game
design document and level design template as your detailed guide for the
content.
Overview ·
Game Concept ·
Target Audience ·
Game Flow Summary ·
Look and Feel ·
Project Scope (use
cases & requirements) Game Mechanics ·
Game Play ·
Mechanics ·
Screen Flow ·
Game Options ·
Replaying/Saving Story and Characters ·
Story and Narrative (flowchart) ·
Game World ·
Character Bibles |
Level Summaries ·
Level Outline(s) ·
Training Level Details User Interface ·
Visual System
(screenshots) ·
Control System ·
Audio ·
Music ·
Sound Effects ·
Help System Artificial Intelligence ·
Opponent AI ·
Enemy AI ·
Non-combat Characters ·
Friendly Characters ·
Support AI |
Technical ·
Hardware ·
Software ·
Procedures and Standards Art ·
Concept Art ·
Characters ·
Environments ·
Cut Scenes Management ·
Schedule ·
Budget ·
Risk Analysis Test Plans · Strategy · Schedule |
The deliverables for this milestone include:
draft design document, revised user manual, running prototype, and commented
source listings. On 4-02-08, your team will participate in walkthroughs of your
design document and play testing of your game prototype. Figure that you will
have 15-20 minutes to discuss your design document and 20 minutes for play
testing by your classmates. I will provide review forms that you team will need
to upload to VLT after reviewing the other team’s games. You need to upload
your revised game work products on 4-07-08.
Assigned: 3-10-08
Date due: 4-07-08