A D I P S

A

actionPerformed(ActionEvent) - Method in class andante
actionPerformed: method used to detect which button was pressed, once detected it plays the respective string sound file, initiates a repaint action to update the displayed graphics.
andante - class andante.
Andante Tuner: Applet to load sounds and provide event handling routines for playing guitar string sounds.
andante() - Constructor for class andante
 

D

destroy() - Method in class andante
destroy method: performs a final cleanup in preparation for unloading the applet resources.

I

init() - Method in class andante
init(): method used to initialize applet parameters.

P

paint(Graphics) - Method in class strings
paint(): initializes drawing area.

S

select(int) - Method in class strings
Select: method used to select the string to be played.
strings - class strings.
Strings class: Is used to draw a graphical representation of the guitar strings.

A D I P S