This assignment will give you the
opportunity to experience the entire process of designing and implementing a
computer game. You may create any type of game you wish and implement it on any
platform. Your game will need to be running in the CIS Project Lab (139 CIS)
during our final exam period (3:30 pm - 6:30 pm on Wednesday, December 20th).
If your game does not run on the existing lab equipment, you are responsible
for bringing any additional hardware or software. Undergraduates are required
to work with a partner.
You will be expected to turn in a game
design document modeled after the examples discussed in class. You will also be
expected to turn in a diskette or CD and complete listing of your program
source code. If you use code written by someone else in your program, you will
need to attribute the source. If you work with a partner, you need to list the
details of each partner's contribution.
Overview Game Mechanics
Artificial Intelligence
|
Game Elements
Story Overview
Game Progression
Lessons Learned Bibliography |
In place of an oral presentation, you will
be evaluating 8 games during our final exam period using a checklist provided.
I would like to post a zipped version of your running game on the course web
site along with a copy of your final design document (MS Word preferred). All
work is due at our final exam. Incomplete requests must be made no later than
December 20th.
Assigned: 11-20-06
Date due: 12-20-06