#include "queue.h" Queue::Queue() //Default constructor { LinkList(); } void Queue::Insert(QElement El, int &Success) //Inserts El in a queue. //Pre : The queue has been created. //Post: If the queue is not full, inserts El. // Sets Success to indicate success or failure. { Success = True; InsertAtEnd(El); } void Queue::Remove(QElement &El, int &Success) //Removes element at front of queue and copies it to El. //Pre : The queue has been created. //Post: If the queue is not empty, El contains its first // element, and Success is True; otherwise Success is False. { InitCursor(); LinkList::Retrieve(El, Success); if (Success) DeleteNode(); } void Queue::Retrieve(QElement &El, int &Success) //Copies value at front of queue to El without removing it. //Pre : The queue has been created. //Post: If the queue is not empty, El contains its first element // and Success is True; otherwise Success is False. { InitCursor(); LinkList::Retrieve(El, Success); } int Queue::IsFull() //Test for full queue. //Pre : Queue has been created. //Post: Returns False (0). { return(False); } int Queue::SizeOfQueue() //Returns number of elements in queue. { return GetSize(); }